Site Navigation

Digital Art History from a Silly Daddy, Star Chosen, and Old Pocket PC Perspective

Joe Chiappetta draws Silly Daddy Comics on Pocket PC

Looking Back at the Past 25 years to Look Forward

Joe Chiappetta, 10/30/2025

Since the earliest days of Microsoft's Pocket PC in 2000 AD and later, the Pocket PC Phone, various art and drawing programs were available to load onto the Windows Mobile platform. While this operating system eventually lost out to the more famous ones of today (Android, Apple), with the right software back then, such devices--because they came with a great and resonsive stylus--were transformed into virtual, but miniature, art studios. Mind you these were really fully functional mini-drawing tablets decades before Apple Pencil and e-ink drawing tablets were available.

Yet are there any visual artists who consistently created viable bodies of artwork on such pocketable gadgets who are still active in digital art today? From the digitized word balloons of myself, a longtime cartoonist and digital artist, the answer is a resounding "Tap Stylus Here!"

Silly Daddy Forever comic book ordering page

While my long-running series, "Silly Daddy," contains comics drawn on all types of media, what's noteworthy to the digital art and mobile device community is that over 500 of those cartoons were created entirely on devices running Windows Mobile (as of 2009). After that milestone, I stopped counting. This creative utilization includes phones and personal digital assistant devices (PDAs). The last device of choice I used for Windows Pocket PC was the HP iPAQ 210 Enterprise Handheld, with its 4" screen. I drew, lettered and colored webcomics on that Pocket PC using Conduits Pocket Artist software (a mini version similar to Adobe Photoshop) or Vectorsoft Draw (a mini version similar to Adobe Illustrator).

Other Windows Mobile devices that I, for my "Silly Daddy" comics had used to create webcomics include the Samsung Omnia phone, the Verizon XV6700 (HTC) phone, the Verizon 6900 (HTC Touch), and from back in 2002, the die-hard Compaq iPAQ 3955.

The comics created entirely on mobile phones even spawned their own art subcategory: "telephomics." I do warn however, that when artists aren't using an earpiece while making telephomics, they can expect the drawing process to be interrupted frequently if a lot of phone calls are coming in. Such is the lot with all-in-one devices.

Back in the day, I also used the word processing power of Microsoft's Word Mobile program, which came standard with the operating system, to write out story ideas and Silly Daddy dialog. I even used the Pocket PC in 2005 to start writing a large portion of a full length science fiction novel (finished 20 years later), but that's another story altogether... called "Star Chosen."

Star Chosen science fiction novel - book ordering page

What all this digital art retrospective has done for me is quite profound. I see how far technology has advanced in the past quarter century, yet also how much all is still the same. Indeed, the handheld devices of today now do literally everything. But as for me, at heart, professionally, I am still somewhat like the patriarch Jacob. I have blessings which I am most grateful for, yet I believe I will receive even more. So I keep wrestling all night--not just with God as in the case of Jacob--but also with the ever-evolving digital art and publishing ecosystem. I won't let go until the blessings of being a digital creator are fully realized... or until the power goes out.



I invite you to read more about my digital art journey in a recent interview conducted by Digital Arts Blog. I'm so grateful to Cansu Waldron there for interviewing me about my long history in the arts! It was an absolute joy, privilege, and a blast to be featured there, as Digital Arts Blog has an impressive track record of crafting top-notch coverage of the digital art field! Cansu's insightful questions pulled so many unexpected and deep truths out of me--even career-enduring patterns I had never fully formulated until recently! We go into behind-the-scenes art-centric topics in a fun and fascinating way that I hope all can appreciate! You can read the interview at https://www.digitalartsblog.com/artist-spotlights/artist-interview-joe-chiappetta.

Star Chosen sci-fi novel: 20 Years in the Making

My allegorical sci-fi novel about Christianity in space called "Star Chosen" took 20 years to (finally) bring to completion.

Star Chosen science fiction novel - book ordering page

TIMELINE

2005: Started writing Christian sci-fi novel with the initial idea to have the tale be a series of television episodes.

2010: Started releasing story segments, both long and short story arcs.

2025: Finished "Star Chosen" as 356 page novel with over 100 illustrations!

Enjoy this spiritual space opera and lively labor of love at https://joechiappetta.blogspot.com/2010/03/buy-book-now-star-chosen-science.html

Why I Released 50 NFT Comics on zeroone

zeroone art profile page for Joe Chiappetta

Having spent the past 3 decades releasing art on the Internet, it would be an understatement to say that I have tried more than a few different art-related platforms over the years. For most of these websites, they offered timely tools for art marketplace access, publicity, sharing, and exploration. The art site I now prefer, "zeroone," has all that and so much more. As an incredibly visionary art site I have used almost exclusively for the past 10 months, zeroone also offers art ownership, gifting, and gamification. I could probably write pages of reasons why I appreciate the site, yet for the sake of brevity, here are the top 5 reasons I have spent nearly a year releasing 53 original comic NFTs on zeroone while also collecting nearly 500 art NFTs:

1. zeroone is THE place to collect original art NFTs where each person uses their own art as "currency" to gain collector passes. For every piece you release through zeroone's site, you can collect up to 10 artworks from other artists.

2. The community is typically un-snooty, easy-going, giving, and kind... which is refreshing to experience in the arts.

3. NFTs on a blockchain have historically been complicated to access, yet zeroone, running on the Avalanche blockchain, has made the NFT art collecting and releasing process ridiculously easy, quick, and free. This holds untapped potential for creative-minded people and institutions such as libraries, museums, schools, and galleries to start archiving their special collections on the blockchain where provenance is built into the platform.

4. While so much of the art world has a greed-mentality ingrained into its fabric, zeroone has a giving-mentality baked in. The only way to receive any art there is to give art.

5. zeroone is one of the rare places that has successfully turned NFT art-releasing and art-collecting into a game of sorts. It's fun and surprising to check the site and see if I'm in time to collect from one of my favorite artist's work there before all their editions run out--or before my collect passes run out. This game of art never seems to end--spurring me on to make and mint even more art in a festival of giving!

Play it with me and my son at https://zeroone.art/profile/joechiappetta and https://zeroone.art/profile/lukechiappetta

Mini-Comics Oral History Archives: Joe Chiappetta Interview

Joe Chiappetta mini comics interview
Enjoy this funny, educational, and inspiring trip into comics history from the 1980s and 90s as cartoonist and comics champion Tom Hart, of Sequential Artists Workshop (SAW), interviews Joe Chiappetta about his early mini-comics publishing adventures! 


Take this journey into never-before revealed comics history in the above video or audio only version: https://podcasters.spotify.com/pod/show/90s-mini-comics-oral-hist/episodes/Joe-Chiappetta---90s-Mini-Comics-Oral-History-Archives-e2hu75c/a-ab4p3g1

Video Playlist for ArtVndngMchn Mission Wonderful


Here's a playlist of all the videos highlighting our 2023 art book that reads more like a cutting-edge zine: ArtVndngMchn Mission Wonderful. This playlist includes many in-progress handmade art scenes and some fun promo movies.

To read more about this multi-faceted 88-page fine art on paperback project, including its NFT and digital download components, go to https://joechiappetta.blogspot.com/p/artvndngmchn-mission-wonderful.html